Mega Man Engine (very early wip)
Controls:
WASD/Arrow Keys - Move
Z/Q - Jump, Select weapon in Weapon Menu
X/E - Attack
~/Menu - Open Weapon Menu
S/Down + Z/Q - Slide
Controls:
WASD/Arrow Keys - Move
Z/Q - Jump, Select weapon in Weapon Menu
X/E - Attack
~/Menu - Open Weapon Menu
S/Down + Z/Q - Slide
Comments
Log in with itch.io to leave a comment.
Really neat little project!
Positives -
I feel like the boss works quite well for this example as it challenges the player without being too rough, allowing for them to get a good sense of how this engine works. I also like the physics for this and I find the spriting to be really well done.
Negatives -
The lack of music makes the game feel a little hollow. Additionally, I'm not a huge fan of the weapon selection and I find Quick Boomerang to be lackluster to use.
Excited to see where you might take this in the future. Also, what is the boss called (if he has a name)?
Currently, the boss' name is Blaze Man (unless there already is one and im stupid)
There is currently no music bc I cant compose whatsoever(the engine doesn't allow audio files to be imported directly)
The weapon selection was just for testing, there will be original weapons in the final version
Okie!